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The subject of this article appeared in Unreal Tournament 4.


Map description[]

Weapons and pickups[]

Weapons[]

Weapon Count Location

Pickups[]

Pickup Count Location


Tips and tricks[]

Trivia[]

  • The map was officially included in the April 9th. update[1] alongside DM-Vortex.

Version changelog[]

  • 1/5/15:
    • Swapped bio/link on planetbuster side.
    • Rebuilt pathing.
    • Added some minor outdoor post process to help differentiate regular/low grav.
    • WeaponShield improvements: added outline to material, replication fixes, trigger ripple FX on pawn entry/exit.
    • Fixed WeaponShield at high pings.
  • 28/5/15:
    • Fixed WeaponShield BP playing pawn entry effects in the wrong location.
    • Rebuilt paths and lighting.
  • 25/6/15:
    • Rebuilt paths.
  • 29/2/16:
    • Bug fix pass to address effects of player scale change.
  • 12/5/16:
    • Fixed elevator gap.
    • Lowered ledge in low base near rocket to make it easier to get on top of.
  • 16/5/17:
    • BP_TeamDeco_WeaponShield is now BP_TeamDeco_SpawnShield to properly match current use case in Blitz.
    • New BP_TeamDeco_Weapon_Shield is the new version that blocks weapon fire for everybody (i.e. CTF-BigRock).
    • Rebuilt.

Gallery[]

External links and references[]

See also[]

Capture the Flag maps for Unreal Tournament 4
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