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"Ruins belonging to an unknown race, acquired by Liandri Corporation’s Xenobiology Division for research and excavation. Deemed a ‘valuable and entertaining venue’ by the Tournament Board after 17 XD archeologists fell to their deaths."
Map description

CTF-EternalCave (whose full name is Eternal Caves) is a map in Unreal Tournament.

Map description Edit

It's a fairly large map with narrow paths and magma filled in every pit; this arena is biased on the defensive. To win, one has to keep up a fast and careful pace while stealing the enemy flag and taking it to their base.

Weapons and pickups Edit

Weapons Edit

Weapon Count Ammo Weapon Location Ammo Location
Bio Rifle 2 5
Shock Rifle 2 2
Ripper 2 4
Minigun 1 2
Rocket Launcher 2 2

Pickups Edit

Pickup Count Location
Health Pack 4
Thigh Pads 2
Shield Belt 1

Tips and tricks Edit

Trivia Edit

  • The creator of the map, Juan Pancho 'XceptOne' Eekels, has revealed that he wanted to create a map that is both balanced and non-symmetrical. After Eternal Caves was finished, he made sure it was balanced enough by letting bots play in the map for two days and comparing the score. Once the score was even enough, the map was declared balanced.

External links and references Edit

Capture The Flag maps for Unreal Tournament
CTF-CommandCTF-CoretCTF-DrearyCTF-EternalCaveCTF-FaceCTF-GauntletCTF-LavaGiantCTF-NivenCTF-NovemberCTF-Tutorial
Bonus Packs 1-4: CTF-BeatitudeCTF-Cybrosis][CTF-Darji16CTF-EpicBoyCTF-Face-SECTF-Face][CTF-HallOfGiantsCTF-HighCTF-Hydro16CTF-KosovCTF-Noxion16CTF-NucleusCTF-OrbitalCTF-Ratchet
Console maps: CTF-PhalanxCTF-SepulchreCTF-SpiritoCTF-StormFrontCTF-Sundial
Chaos UT GOTY maps: CTF-CUT_ChaosCastle-pfCTF-CUT_Horus

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