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"For years the Nali monks managed to keep this sacred burial ground hidden from the scavenging Skaarj hoards. They weren't so lucky with the Liandri, however, and the temple was discovered by a routine satellite sweep in search of useable Tarydium deposits. The area was mined, and what remained was converted into a tournament arena, corpses and all."
– Map description
Map description[]
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W : 1 A : 2 |
- | |
W : 2 A : 5 |
- | |
W : 1 A : 3 |
- | |
W : 1 A : 5 |
- | |
W : 1 A : 3 |
- | |
W : 2 A : 4 |
- | |
W : 2 A : 3 |
- |
Pickups[]
Pickup | Count | Location |
---|---|---|
30 |
- | |
6 |
- | |
2 |
- | |
1 |
- | |
1 |
- | |
14 |
- |
Tips and tricks[]
Trivia[]
- This map comes with the Mega Pack, alongside AS-BP2-Acatana, AS-BP2-Jumpship, AS-BP2-Outback, AS-BP2-SubRosa, AS-BP2-Thrust, CTF-BP2-Concentrate, CTF-BP2-Pistola and DM-BP2-Calandras.
Author's notes[]
"I've also been working on a new map! Workingtitle "DM-Goopgod" :P
So far it's going pretty good and i get to abuse the good old temple style again >:D~
I plan on having this one tested out for max playability, considering 4on4 league play especially, let's hope this turns out alright!"
So far it's going pretty good and i get to abuse the good old temple style again >:D~
I plan on having this one tested out for max playability, considering 4on4 league play especially, let's hope this turns out alright!"
"Started working on the crypt part of the map. It well get more detailed eventually, so don't worry. Progress on this one's based on a more or less ocassional basis, adding stuff whenever i feel like it. I gotta enjoy my free time while it lasts you know, starting my social year around mid-october/november and all.
Oh and btw: box<wire<plank :P "
Oh and btw: box<wire<plank :P "
Gallery[]
External links and references[]
- ↑ Rauchberger, Sidney (Sep 6, 2004). "New Site After 4 (Four) Years!". PlanetUnreal. Archived from the original on Apr 27, 2009. Retrieved Feb 10, 2023.
- ↑ Rauchberger, Sidney (Sep 12, 2004). "Progress". PlanetUnreal. Archived from the original on Apr 27, 2009. Retrieved Feb 10, 2023.