Map stub |
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"What used to be a Liandri bio research facility, has been converted into an arena designed for practice with the legendary Bio Rifle, throughout the arena, at each elevation a key pickup or weapon can be found, but not without considerable danger! It's slime time."
– Map description
Map description[]
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
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Pickups[]
Pickup | Count | Location |
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Tips and tricks[]
Trivia[]
- The map was introduced on the 2016 March 31st. update.[1]
Version changelog[]
- 12/5/16:
- Replaced enforcer with pulse rifle.
- Removed all the small character only lights and replaced with a single directional (with shadows off).
- More lighting and material tweaks.
- 25/8/16:
- Corner walls now have weapon collision.
Gallery[]
External links and references[]
- ↑ 2016 March 31st. update release notes @ UT Wiki
- "DM-BioTower Discussion" @ UT Forums
See also[]
Deathmatch maps for Unreal Tournament 4 |
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DM-ASDF • DM-Backspace • DM-Batrankus • DM-Cannon • DM-Chill • DM-Deadfall • DM-DeckTest • DM-Focus • DM-NickTest1 • DM-Lea • DM-Outpost23 • DM-Salt • DM-Spacer • DM-Underland • DM-Unsaved • DM-Temple
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