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Overview

The subject of this article appeared in Unreal Tournament 2003.The subject of this article appeared in Unreal Tournament 2004.

"In the solitude of the abandoned coastal platforms of New Argentina, the quiet hum of bird and animal life yields to the roar of rocket fire, and the blast of shock rifles. Looks like R&R has been put on hold for today, so grab some ammo and get out there. It's time for a little old fashioned deathmatch."
Map description


Map description[]

Weapons and pickups[]

Weapons[]

Weapon Count Location
W : -
A : 2
Weapon: -
Ammo: 1 near Minigun pickup. 1 on the floor below the Health Packs west of the Bio Rifle.
W : 1
A : 3
Weapon: -
Ammo: 2 next to the weapon pickup, 1 near Super Shield Pack
W : 1
A : 5
Weapon: -
Ammo: 2 next to pickup, 1 near Shield pack, 1 near Super Shield Pack, 1 below Health Packs
W : 2
A : 4
Weapon: -
Ammo: 2 next to each weapon pickup
W : 1
A : 4
Weapon: -
Ammo: 2 next to pickup. 1 below Health Packs, 1 near Shield Pack
W : 1
A : 3
Weapon: -
Ammo: 2 between pickup & Shield Pack. 1 near Super Shield Pack.
W : 1
A : 3
Weapon: -
Ammo: 1 near pickup. 1 near Minigun. 1 near Super Shield Pack.
W : 1
A : 3
Weapon: -
Ammo: 1 next to pickup. 1 near Super Shield Pack. 1 below Health Packs

Pickups[]

Pickup Count Location
10
5 between elevators and Bio Rifle. 5 close to northern Link Gun
4
-
1
On the lower floor of a curved hallway, NE of the map.
1
In the middle of a large hall, south of the map
3
Between elevators and Minigun, top level.

Tips and tricks[]

Trivia[]

Author's Notes[]

"DM-DE-Ironic (UT2k3) is a small Deathmatch level, mixing different meshes to create a new feel. Most of the meshes used in the level were stock meshes that came with UT2003 but some new ones were made (the windows and plants). I wanted players of this level to feel comfortable, that's why there is lots of sunlight and green plants. Gameplay wise I wanted this level to be suitable for hardcore players. There are lots of opportunities for trick jumping and the powerups are well balanced. No super weapons or powerups were added outside of the big armor. I am very glad this level was well received.

I was responsible for most of the layout / meshing / lighting and bug fixing."
Checker's Chapel[2]


External links and references[]

See also[]

Deathmatch maps for Unreal Tournament 2003
Epic Bonus Pack maps: 
DE Bonus Pack maps: 
Deathmatch maps for Unreal Tournament 2004
DM-1on1-AlbatrossDM-CorrugationDM-Curse4DM-Deck17DM-DesertIsleDM-1on1-DesolationDM-GestaltDM-GoliathDM-HyperBlast2DM-1on1-IdomaDM-1on1-IrondustDM-Antalus (UT200X map)DM-Asbestos (UT200X map)DM-Compressed (UT200X map)DM-1on1-CrashDM-Flux2 (UT200X map)DM-Gael (UT200X map)DM-DE-GrendelKeepDM-IcetombDM-Inferno (UT200X map)DM-InjectorDM-Insidious (UT200X map)DM-IronDeityDM-JunkyardDM-LeviathanDM-MetallurgyDM-1on1-MixerDM-Morpheus3DM-OceanicDM-DE-Osiris2DM-Phobos2DM-PlungeDM-RankinDM-1on1-RoughineryDM-RrajigarDM-RustatoriumDM-1on1-SerpentineDM-1on1-SpiritDM-1on1-SquaderDM-SulphurDM-TokaraForestDM-TrainingDayDM-1on1-TriteDM-Forbidden
Mega Pack maps: 
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