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"In preparation for the assault on Oxida Nova, Izanagi bombers targeted supply lines and other sites of important infrastructure. This power station was one of the first to be hit, and is now left to defend itself while running only on auxiliary reserves. Attack forces have moved in, and the facility's lights haven't even been restored."
"This level provides a unique twist on deathmatch in a darkened laboratory lit intermittently by a particle accelerator and emergency lights, and by muzzle flashes and explosions. (As suspected this is not a gametype, sadly)"
"DM-DarkMatch is the first pitch-black Unreal Tournament III map, set inside a damaged power station. Occasionally illuminated by the particle accelerator's energy discharges, emergency lights, weapons fire, and explosions, a DarkMatch-exclusive player 'aura' permanently illuminates several feet of map around each player, though this can not be seen by enemies. Further enhancing their SDK, Epic will allow the DarkMatch aura effect to be implemented into third-party maps by including 'DARKMATCH' at the start of the map's worldinfo name."