"LMC public polls have found that the majority of Tournament viewers enjoy fights in ‘Real Life’ locations. This converted plasma reactor is one such venue. Fighters should take care, as the plasma energy beams will become accessible through the ‘Fractal Portal’ if any of the yellow LED triggers on the floor are shot."
- Map description

DM-Fractal (whose full name is Fractal Reactor) is a map appearing in Unreal Tournament.

Map description Edit

This map is a somewhat smaller brother to the Morbias series. It has two floors, lifts going to the superior floor, and an interesting powerup in the middle area—but that's where the similarities end. The lift passages are thin, the upper floor has small cover areas, there's the Shock Rifle, and, perhaps, the most important twist is that, in the lower floor, there are several interruptors. When one of them is shot, the trap below the Shield Belt opens, and everyone who falls through it normally gets gibbed by the reactor rays at the top of the map.

Weapons and pickups Edit

Weapons Edit

Weapon Count Location
Shock Rifle
W: 2
A: 4
Weapon: In the lower floor.
Ammo: In the lower floor.
Rocket Launcher
W: 2
A: 4
Weapon: In the upper floor.
Ammo: In the upper floor.

Pickups Edit

Pickup Count Location
Health Pack
One beside each cover.
Shield Belt
At the top of the trap.

Tips and tricks Edit

  • Take advantage of the Shock Rifle's combo damage in the small passages.
  • Learn when to use the traps to give your opponent a score disadvantage.
  • If you fall in the trap, try to look below, locate the closest empty area and try to pass through it. You may need the Shield Belt and a lot of air control to survive, though.
  • The key on this map is to get the Shield Belt before anyone else.[1]
  • If you are on the bottom, do not be afraid to switch to the Shock Rifle and use the combo shot when someone jumps down from above; otherwise though, stick to rockets, as there will not be a shortage of them on this map.[1]
  • Spam the elevator shafts with ammunition if you see your enemy go up and you are on the upper floor.[1]

Trivia Edit

  • This level is made to seem like an infinite drop. Ghost up into the ceiling and through the hatch at the top before the level starts - you should keep going up and up endlessly.[2]

References Edit

  1. 1.0 1.1 1.2 Unreal Tournament Walkthrough by Apathetic Aardvark and farmerBob
  2. Unreal Tournament Guide / Walkthrough by Useless

Deathmatch maps for Unreal Tournament
DM-AgonyDM-ArcaneTempleDM-BarricadeDM-BishopDM-CloserDM-CodexDM-ConveyorDM-CraneDM-CurseIIDM-CybrosisIIDM-Deck16IIDM-FetidDM-GothicDM-GrinderDM-Grit-TOURNEYDM-HealPodIIDM-HyperBlastDM-KGalleonDM-LiandriDM-MalevolenceDM-MojoIIDM-MorbiasIIDM-MorpheusDM-OblivionDM-PeakDM-PhobosDM-PressureDM-PyramidDM-ShrapnelIIDM-SpaceNoxxDM-StalwartDM-StalwartXLDM-TempestDM-Turbine (UT map)DM-TutorialDM-Viridian-TOURNEYDM-Zeto
Chaos UT maps: DM-CUTA BridgeDM-CUTA CerebroDM-CUTA ChaosArenaDM-CUTA PillarDM-CUT DM4DM-CUT EclipseDM-CUT JailHouseDM-CUT ProxykingDM-CUT SkullMoonDM-CUT StorageAlphaDM-CUT TheBellTollsDM-CUT WeaponsOfChaosDM-CUT WeaponsOfWar
Console exclusives: DM-BrickyardDM-CanyonFearDM-CoreDM-FluxDM-LoathingDM-Sorayama
Playstation 2 exclusives: DM-CoagulateDM-Hood
Sega Dreamcast exclusives: DM-BabylonDM-BlockPartyDM-ColdSteelPressureDM-DamnationDM-DepotDM-DustDM-GearBoxDM-GirderDM-GoogleDM-HalberdDM-IndustrialDM-InfernalDM-InstinctDM-MegaplexDM-NebulaDM-NeoTokyoDM-OutskirtsDM-PaladinDM-PantheonDM-Sector9DM-SingularityDM-StationControlDM-Underlord