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"Located in the constellation Lyra, about 1,200 light years from where Earth lies the deep sea observatory known as Lea. Doubling as an Arena for the Grand Tournament, the layout for this duel map was originally created by community designer Cedric "HTK" Mourouvin"
– Map description
Map description[]
DM-Lea is a metallic, space-station styled Deathmatch and Duel map. The map is separated roughly into two sides, the +100 armor side, and the shield belt side.
Shield Belt side: It contains five health vials, the +50 and +150 armor, several weapons, and the only double health pods on the map. Sub-areas of this half include:
- Puddle: In the bottom of the shield belt side of the Lea, you find the only double health pods on the map, as well as the sniper and a +50 armor. There is a lift leading out of the area, as well as a long ramp leading to the flak and a passageway leading out towards the +100 armor side. This entire section is filled with a small layer of water.
- Belt: At the top of the shield belt side of the map sits the belt. It rests on top of a small circular force field that can be fired through.
- Middle: Resting between Puddle and Belt, the link gun spawns here. You can look directly up at the shield belt through the force field in the ceiling above you.
- Southwest Corner: Here you find the flak cannon, as well as five vials, two on the lower ramp, three on the upper ramp.
+100 Armor Side: It features six health vials, the +100 and +25 armor, several weapons, and two separate health pods. Sub-areas of this half include:
- Southeast corner: This corner is separated into two floors, the bottom containing the shock rifle, and the top containing a health pod and access to the +100 armor. The top section of the corner is accessible by two jumpads on the east and south sides of the corner.
- North section:
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
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Pickups[]
Pickup | Count | Location |
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Tips and tricks[]
Trivia[]
- The map was made available for the Marketplace on the 2015 March 2nd. update.[1]
Version changelog[]
- 1/5/15:
- Lighting updated.
- Collision updated.
- Misc. bug fixes.
- 28/5/15 *
- Updated with low detail settings and less blue lighting.
- 25/6/15 *
- Rebuilt paths.
- 24/8/15 *
- Scaled map 4% larger using Rattlesnake's awesome mapscaler blueprint script.
- Changed windows from physical window shutters, to a force field material to help with visibility. Will promote more strategic fighting through windows.
- Removed collision on most meshes, which will result in more reliable projectile collision and ricochet.
- Enlarged biorifle room, and the doorway that interconnects the center of the map. 2k4 players should approve.
- Removed a healthpack near vest armor to help prevent in control player from having a bit of extra health.
- Changed helmet near sniper into a thighpad
- Made most windows taller, and moved them down slightly so that it's easier to fire through at eye level.
- Converted all nonessential blueprints to static meshes, reducing max drawcalls by thousands.
- Combined many similar meshes and split them into groups, reducing max draw calls by thousands.
- Converted all BSP floors into static meshes, which offers a slight performance boost and is also visually better looking in some areas (smooth ramps).
- Increased brightness/contrast of post process volume so the map is brighter on high graphics.
- Increased roughness of floor puddle decals to make the reflectivity less distracting.
- 8/9/15 *
- Added to default TDM/Duel/Showdown map lists.
- 1/10/15 *
- Fixed paths.
- 1/2/16 *
- Desaturated ambient cubemap and lighting per Neil's request.
- 29/2/16 *
- Bug fix pass to address effects of player scale change.
- 12/5/16 *
- Fixed bad playerstarts.
- 24/5/16 *
- Fixed bad playerstarts.
Gallery[]
External links and references[]
- ↑ 2015 March 2nd. update release notes @ UT Wiki
- "[WIP] DM-Lea Alpha for UT4 (Duel / DM Map)" @ UT Forums
- "Lea Observatory (Duel / DM Map)" @ UT Forums
See also[]
Deathmatch maps for Unreal Tournament 4 |
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DM-ASDF • DM-Backspace • DM-Batrankus • DM-BioTower • DM-Cannon • DM-Chill • DM-Deadfall • DM-DeckTest • DM-Focus • DM-NickTest1 • DM-Outpost23 • DM-Salt • DM-Spacer • DM-Underland • DM-Unsaved • DM-Temple
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