Map stub |
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If you're looking for the Unreal Championship version of the map, you might want to check DM-Vidona.
"Beneath the ice packs of the Thracian Sea, Vidona Power Station works ceaselessly to provide the nearby coastline with a virtually endless supply of fusion energy. But for those who do battle in the corridors below the ice, only victory staves off the chill touch of defeat."
– Map description
DM-Oceanic is a Deathmatch map from Unreal Tournament 2003 and Unreal Tournament 2004.
Map description[]
Weapons and pickups[]
Weapons[]
Weapon | Count | Location |
---|---|---|
W : - A : 2 |
Weapon: - Ammo: 1 in central hall. 1 in hallway south of central hall. | |
W : 1 A : 3 |
Weapon: - Ammo: 1 near pickup. 1 on high catwalk. 1 in southern hall. | |
W : 1 A : 2 |
Weapon: - Ammo: 1 on high catwalk. 1 next to western Health Pack | |
W : 1 A : 2 |
Weapon: - Ammo: Near the weapon pickup | |
W : 1 A : 3 |
Weapon: - Ammo: 2 next to the weapon pickup, 1 in central hall | |
W : 1 A : 3 |
Weapon: - Ammo: 2 next to the weapon pickup, 1 in central hall | |
W : 1 A : 2 |
Weapon: - Ammo: 1 next to pickup. 1 in corridor between central & southern hall |
Weapon | Count | Location |
---|---|---|
2 |
Ammo: 1 in central hall. 1 in hallway south of central hall. | |
W : 1 A : 3 |
Ammo: 1 near pickup. 1 on high catwalk. 1 in southern hall. | |
W : 1 A : 2 |
Ammo: 1 on high catwalk. 1 next to western Health Pack | |
W : 1 A : 2 |
Ammo: Near the weapon pickup | |
W : 1 A : 3 |
Ammo: 2 next to the weapon pickup, 1 in central hall | |
W : 1 A : 3 |
Ammo: 2 next to the weapon pickup, 1 in central hall | |
W : 1 A : 2 |
Ammo: 1 next to pickup. 1 in corridor between central & southern hall |
Pickups[]
Pickup | Count | Location |
---|---|---|
3 |
2 on the high catwalk. 1 in central hall |
Pickup | Count | Location |
---|---|---|
3 |
2 on the high catwalk. 1 in central hall |
Walkthrough[]
"Beneath the ice packs of the Thracian Sea, Vidona Power Station works ceaselessly to provide the nearby coastline with a virtually endless supply of fusion energy. But for those who do battle in the corridors below the ice, only victory staves off the chill touch of defeat."
– Mission description
After winning this match, you're allowed to build a team for the rest of the Ladders.
Tips and tricks[]
- Lift-jump in the southern hall to get onto the catwalk.
Trivia[]
Author's Notes[]
"DM-Oceanic/Vidona is a small DM map, with big windows looking out over the ocean floor. I tried to get a sense of a different location and bring some life to the place by having fish and sharks swim around. The layout was a bit too cramped in the end and I hadn't thought the double jump / wall dodge would become so prevalent. So especially on PC this map feels very claustrophobic.
I was responsible for most of the layout / meshing / lighting and bug fixing."
I was responsible for most of the layout / meshing / lighting and bug fixing."
– Checker's Chapel[1]
Gallery[]
External links and references[]
- ↑ Portfolio DarkSector(mmo) UC and UT2003 @ Checker's Chapel
See also[]
Deathmatch maps for Unreal Tournament 2003 |
---|
DM-Antalus (UT200X map) • DM-Asbestos (UT200X map) • DM-Compressed (UT200X map) • DM-Curse3 (UT2003 map) • DM-Flux2 (UT200X map) • DM-Gael (UT200X map) • DM-Inferno (UT200X map) • DM-Insidious (UT200X map) • DM-Leviathan • DM-Phobos2 • DM-1on1-Serpentine • DM-TokaraForest • DM-TrainingDay • DM-Plunge
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Epic Bonus Pack maps: |
DE Bonus Pack maps: |