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The subject of this article appeared in Unreal Tournament 4.

"A series of relay facilities were set up to monitor the inevitable decay of uninhabited system PA-375 as its sun went supernova. After all the data had been collected and processed, investors offered the defunct observation posts to Tournament organizers in the hopes of recovering their considerable investments."
Map description


Map description[]

Weapons and pickups[]

Weapons[]

Weapon Count Location

Pickups[]

Pickup Count Location


Tips and tricks[]

Trivia[]

  • This is one of the initial maps of the game.

Version changelog[]

  • 27/10/14:
    • Updated lifts (meshes, sounds)
    • Replaced armor with helmet (deleted old helmet)
    • Moved armor to old health location next to bio
    • Replaced lower level elevator between shock/mini with jump pad
    • Added jump pad to lower level of flak room leading to highest level
    • Shifted some health around and added two new 25s
    • Tweaked post settings
    • Increased flak jump pad distance/travel time
    • Widened flak room ceiling
    • Added lift jump exits
  • 14/11/14:
    • Fixed sticky lift.
  • 12/12/14:
    • Fixed snaggy ramp near sniper.
  • 25/6/15:
    • Rebuilt paths.
  • 29/2/16:
    • Bug fix pass to address effects of player scale change.
  • 13/7/16:
    • Swapped bio rifle to bio launcher.

Gallery[]

External links and references[]

See also[]

Deathmatch maps for Unreal Tournament 4
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