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The Dispersion Pistol is a weapon featured in Unreal, Unreal Mission Pack: Return to Na Pali and Unreal II: The Awakening. A pair of weapons based on its design are featured in Unreal Championship 2: The Liandri Conflict.


Overview Edit

The Dispersion Pistol is an automatically recharging energy pistol which fires relatively weak non-hitscan energy bolts. Its secondary fire stores up a charge in the capacitor before releasing it, resulting in a much more powerful bolt with splash damage.

It was built by the Unified Space Military, and was also used by the Unified Military Service guards. This weapon uses a Brilithium Power Core, capable of firing a high-pulse energy bolt that can deterialize a lifeform.

Unreal and Return to Na Pali Edit

In Unreal and RTNP, the Dispersion Pistol is the player's default weapon. As such, it normally fires weak energy bolts. One useful feature is that it recharges energy over time, so it is always available and can save the player ammo for more serious situations. The Dispersion Pistol's projectile also has a light on it to allow the player to see in the dark if they do not have Flares or any other light source. In this vein it is also useful for tasks such as breaking open barrels and crates when searching for items.

Holding the secondary fire button allows energy to build up, letting the player fire more powerful blasts, depending on the amount of time the trigger was held. When it fully charges at the maximum of 500%, it automatically fires and deals splash damage.

This Dispersion Pistol can be upgraded a number of times using powerups. Each successive powerup morphs the pistol into more elaborate shapes, makes the energy bolts more powerful, increases the reserve capacity, and changes the bolt's primary fire color. However, the upgraded versions take more energy from the reserves, making it useful for only a few powerful shots, and lowers the rate of fire.

Unreal II: The Awakening Edit

"While the Dispersion Pistol is a fine weapon for a law enforcement officer, it was not designed for military use and is not effective in high-intensity combat. Use it only as a last resort."
―Weapon description

Unreal II features a Dispersion pistol known as the LEPEW-13, short for Law Enforcement Personal Energy Weapon, Type 13. It is also called simply Popgun.

The LEPEW-13 was designed by the TCA, and is similar to the version in Unreal. Unlike Unreal's Dispersion Pistol, however, Unreal II's cannot be upgraded, but can hold the fully charged projectile until the player needs it, rather than firing it off as soon as it charges up. Because it is relatively weak, players should primarily use it as a fall-back weapon. However, the alt-fire inflicts a significant amount of electromagnetic damage, quite useful for taking out electronics and machines. A small quantum source in the handle automatically recharges the pistol.

The regular mode fires energy bolts, alternate fire allows energy to build up, creating more powerful blasts. During charge, the weapons starts shaking and, when it's fully charged, requires two hands to hold it.

Overall this is that basic gun that never goes away, because it uses a self recharging energy source. You receive this weapon at the start the game, and have it until the very end. The primary fire of this weapon is a slow-moving energy sphere that is pretty powerful for your "if you only have this gun, run" weapon. Alternate Fire is energy sphere with increase damage that must be charged before firing. This gun will take down some enemies in the beginning of the game, but is less effective against the stronger creatures you meet later in the game.

Unreal Championship 2: The Liandri Conflict Edit

"Energy pistols loosely based on TCA dispersion pistol design. Can also fire an energy charge that shocks and immobilizes opponents."
―Weapon description

In Unreal Championship 2 the Nakhti dual-wield a weapon called the Nakhti Scorpion, which is based on the TCA's Dispersion Pistol design. The weapon's secondary mode needs to charge like in other versions, but fires a blast that freezes opponents in place.

"The tournament rules require combatants to use pistols, so Raiden makes his own. Each shot fires a small lightning bolt, and he can also fire a charge that shocks and immobilizes opponents."
―Weapon description

Raiden uses Lightning Bolts, fashioned after a set of Nakhti Scorpions using electrical energy. The weapons fire lightning bolts, but functions in much the same as actual Nakhti Scorpions.

Tips and tricks Edit

Gallery Edit

Trivia Edit

  • The Dispersion Pistol in the 1998 beta fired the same projectiles as the Skaarj; small energy bolts.

External links and references Edit


See also Edit

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