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The subject of this article appeared in Unreal Tournament 4.


Map description[]

Rally points[]

  • [Rally Point A]:
  • [Rally Point B]:
  • ...
  • [Rally Point N]:

Weapons and pickups[]

Weapons[]

Weapon Count Location
W : 1+
A : -
Weapon: Both teams start with link guns.
Ammo: -
W : 1+
A : -
Weapon: At checkpoint.
Ammo: -
W : 1+
A : -
Weapon: Outside the attackers spawn, in a room at the start of the left core flank.
Ammo: -
W : 1+
A : -
Weapon: Outside of the defender's spawn, along tunnel, next to the armor at the top of the stairs from checkpoint and hinge.
Ammo: -
W : 1+
A : -
Weapon: Located outside in the open area near cliffs next to the U Damage. Defenders start with a rocket launchers.
Ammo: -
W : 1+
A : -
Weapon: In front of a window in a room at the start of the right core flank.
Ammo: -
W : 1
A : -
Weapon: Inside the attacker's spawn.
Ammo: -


Pickups[]

Pickup Count Location


Tips and tricks[]

Trivia[]

  • This map was introduced in the January 18th. update with the then-named Flag Run mode.

Version changelog[]

  • 22/2/17:
    • Layout updates.
    • Adjustments to redeemer volumes.
    • Adjustments to jump pad ledge in tunnel to mitigate player snagging.
    • Replaced Sniper with LG as default pickup.
  • 28/3/17:
    • Layout updates.
    • Adjustments to redeemer volumes.
    • Adjustments to jump pad ledge in tunnel to mitigate player snagging.
    • Replaced Sniper with LG as default pickup.
  • 19/4/17:
    • Updates.

Gallery[]

External links and references[]


See also[]

Blitz maps for Unreal Tournament 4
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