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The subject of this article appeared in Unreal II: The Awakening. The Liandri Angels are enemies which appear on Unreal II: The Awakening.

Overview[]

The Liandri Angels are a special operations unit developed by the Liandri. They are comprised of all-female warriors, bred since birth to be fighters. They are highly skilled and highly organized, and have largely set aside their emotions, although they will cry out when squad-mates are killed in combat.

The Angels made their debut in Unreal 2 as a special ops. force sent to retrieve the Tosc Artifacts from John Dalton. They also appear at the Repair Facility on Kalydon, which was where the TCA Atlantis was being repaired. They are among the toughest opponents John faces throughout the campaign.

Like most Unreal 2 enemies, they come in Light Medium and Heavy classes, and are similar to the Ghost Warriors in weapon loadout. They tend to be faster, more accurate and better coordinated, making them a more serious threat. They are frequently delivered to the battlefield by Liandri dropships, the landing zones for which are sometimes scouted by Liandri drones prior to deployment.

Light Angel[]

Medium Angel[]

Heavy Angel[]

"Their Heavy armor shakes the ground and makes a thumping sound."
Creature description

Appearances[]

Tips and tricks[]

Trivia[]

  • It is unknown why the Liandri Angels were not present on Sanctuary when the Izarians and Skaarj were slaughtering the miners of Lima Six.

Gallery[]

External links and references[]


See also[]

Unreal II: The Awakening creatures
Mercenaries: Light Izanagi - Medium Izanagi - Heavy Izanagi - Light Angel - Medium Angel - Heavy Angel
Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid - Tosc
Passive creatures: Mukhogg - Seagoat - Rammer - Snipe - Kai
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