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A spoiler is a piece of information which reveals plot events or twists, and thus may "spoil" the experience for any reader who learns details of the plot in this way rather than in the work itself.
Read this article at your own risk.
- "He was in the Marines once before. They threw him out. Because he thought for himself. They called it "departing from established mission parameters."
One time, this colonel ordered him to leave a wounded civilian behind. He told the colonel to shove it and dragged her out anyway. So he was court-martialled. Cashiered. Kicked out. He went on cop duty, patrolling the ass-end of space with the rest of us rejects.
You can tell he hasn't changed, though. Pisses the hell out of Aida, but he still wades in with both fists and does what he thinks is right."
John Dalton is the main protagonist of Unreal II: The Awakening.
Dalton was once a proud member of the Marines, but was court-martialed after he disobeyed a direct order and saved the life of a civilian, his commanding officer who had ordered him to leave behind to die. He was relocated to the TCA, given command of the run-down patrol ship Atlantis, and ordered to patrol the "ass-end of space far away from any real action or significance." Along with Aida, Isaak, and Ne'Ban, he's part of the crew of the TCA Atlantis. He follows orders from Sector Commander Hawkins.
During the game, Dalton is offered reinstatement into the marines along with a promotion to Colonel. However, the reinstatement turned out to be a ploy to get Dalton to risk himself for the Artifacts. Therefore, his maximum rank attained is Lieutenant Colonel, assuming the marines of the future use the same rank structure as modern day marines. Curiously, a texture file within the game shows a marine dress shirt in Dalton's cabin with two stars on the shoulder, which normally denotes a rank of Major General.
Dalton is a strong believer in the military lifestyle and the need for authority, but he also has a strong code of ethics and will always "do the right thing" without stopping to consider the consequences.
Physical appearance Edit
See also Edit
|Characters from Unreal II: The Awakening|
|TCA Atlantis crew: Aida - Isaak - Ne'Ban|
|TCA crew: Sector Commander Hawkins|
|Mercenaries: Light Izanagi - Medium Izanagi - Heavy Izanagi - Light Angel - Medium Angel - Heavy Angel|
|Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid|
|Bosses: Araknid Queen - Drakk Caretaker - Tosc|
|Passive creatures: Muckhog - Seagoat - Rammer - Snipe - Kai|