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The Light Drakk is a monster from Unreal II: The Awakening.
They are small and fast creatures that use their tentacles to grab the prey and electrify them. They tend to float around and dodge a lot. These are the weakest kind of Drakk in Unreal II, besides the Drakk Droid. Unlike the workers of the Drakk, they are capable of attack, though not as formidable as their more sophisticated and bigger cousins.
Tips and tricks Edit
- "Light Drakk are fairly easy to deal with. They move at a moderate speed and have no ranged attack. They inflict damage by zapping you with an electrical charge emitted from their tentacles, which extend when they get close to you. If you destroy from long range (and leave plenty of room behind you to back away if they get close), Light Drakk aren't much of a threat."
- ―Unreal II Prima Official Strategy Guide
- Hitscan weapons are recommended against them. Their electrical attack is not too dangerous though and they shouldn't be much of a threat - more a creature that eats a lot of your ammo.
See also Edit
|Unreal II: The Awakening creatures|
|Mercenaries: Light Izanagi - Medium Izanagi - Heavy Izanagi - Light Angel - Medium Angel - Heavy Angel|
|Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid|
|Bosses: Araknid Queen - Drakk Caretaker - Tosc|
|Passive creatures: Muckhog - Seagoat - Rammer - Snipe - Kai|