FANDOM


Creature stub
This article is a stub. You can help the Unreal Wiki by expanding it.
What needs to be done: Add the remaining info.
Unreal2Icon

The Light Skaarj is a creature from Unreal II: The Awakening.


Overview Edit

Light Skaarj are a type of Skaarj that John Dalton encounters some time on the first mission. it is the second enemy that is seen after the Izarians in Unreal II: The Awakening. These are the most numerous, and the fastest of the Skaarj, but are the least armored.

They are the most agile class of the Skaarj. They fire low-powered energy blasts and can block attacks with claws. They can also inflict a significant amount of damage and can leap, spin and dodge. Once unblocked charged shot can kill it.

Appearances Edit

Tips and tricks Edit

Trivia Edit

Gallery Edit

External links and references Edit


See also Edit

Unreal II: The Awakening creatures
Mercenaries: Light Izanagi - Medium Izanagi - Heavy Izanagi - Light Angel - Medium Angel - Heavy Angel
Aliens: Izarian - Light Skaarj - Medium Skaarj - Heavy Skaarj - Light Araknid - Medium Araknid - Heavy Araknid - Light Drakk - Medium Drakk - Drakk Boss - Drakk Droid - Tosc
Passive creatures: Mukhogg - Seagoat - Rammer - Snipe - Kai