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- "Each year, more accidental deaths are caused by the Trident Tri-barrel Rocket Launcher than in vehicular accidents and extreme sports combined. The kill radius for its standard dumbfire rocket is surprisingly high by design -- so accidentally firing upon a nearby wall, or a nearby enemy soldier, can be quite fatal for the operator. The alternate fire adds to this suicidal lethality by loading and firing up to three rockets at once, in a spread, tight spiral, or lobbed like grenades. Regardless of the grim statistics, veteran soldiers still consider the 'old 8 ball' the most expedient way to put explosive ordnance on target."
- ―Weapon description The Rocket Launcher is the Unreal Tournament 3 variation of the weapon.
- Primary Fire
- Fires a single, non-seeking rocket.
- Secondary Fire
- By default, this fires rockets in a spread formation. Tapping Fire once while loading will change to a spiral, while tapping it twice will release grenades. Tapping it a third time will restore the default spread pattern.
In Unreal Tournament 3, the Rocket Launcher can fire both grenades and rockets in a spiral.
The Rocket Launcher in Unreal Tournament 4 acts similarly to one in UT2004.
Tips and tricks Edit
See also Edit