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This article contains spoilers.
A spoiler is a piece of information which reveals plot events or twists, and thus may "spoil" the experience for any reader who learns details of the plot in this way rather than in the work itself.
Read this at your own risk.
- "The Krall are a fierce reptilian species used by the Skaarj for pacification of newly conquered planets. It is a testament to their fighting skills that the Skaarj use them as warriors tather than slaves. The Krall social structure is too fragmented for them to become a major force on a large scale, but as individual fighters they are truly formidable. Scythe is notoriously vicious, and controls his tribe by tooth and claw. His underlings fear rather than respect him."
- ―In-game character description
Character Bio Edit
Scythe is a feared reptilian Krall warrior. His divine ferocity makes him more than capable of leading the Krall. His respect is forgotten, because he rules with fear. Scythe is only playable after completing mission 5 of Chapter 4 of Campaign, and would be too strong and fast for any other character. He makes his final stand, a challenging act, but Hawkins team overwhelms the Krall slaves in the end.
Visually, Schythe's head is heavily deformed, with a visible skull and jaw on half of his face. His torso has a "vest" made up of skulls of multiple races.