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Static mesh

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Static mesh is a premade object that can be added in maps through the Unreal Editor, static mesh are commonly used in Unreal Tournament 2003, Unreal Tournament 2004, Unreal Tournament 3 and other games like Unreal Championship, Unreal Championship 2: The Liandri Conflict (However due to being on Xbox, there is no Unreal Editor but most of these games were created with static mesh which can be imported to Unreal Tournament 2004) and Gears of War.

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