Fandom

Unreal Wiki

Tentacle

749pages on
this wiki
Add New Page
Talk0 Share
Tentacle
Tentacle
Creature Information

Game|


Unreal

Creature Type|


Wildlife

Health|


50

Melee|


Tentacle Smack (0)

Missle|


Thorn (12)

Death Message|


& was hacked by a Tentacle.

[Source]

The Tentacle is a creature native to the planet of Na Pali in Unreal. It consists of a base that is usually found connected to a ceiling and three tentacles protruding from the base. At the center of the three tentacles is a red mouth to consume any prey it manages to kill/capture. The back of the base holds a great number of suckers to allow it to stay attached to a ceiling. The Tentacle attempts to ambush its prey by remaining dormant until a creature gets within its firing range. While dormant it keeps its tentacles furled towards the base in an attempt to blend in with the natural environment of the planet. They also attempt to hide in darker corners or just after the entrance to a larger room so they will not be easily noticed.

The Tentacle makes a growl when it is ready to attack its prey and rapidly unfurls, leaving the three tentacles hanging from the base. The left and right tentacles flap around helplessly while the central tentacle fires small thorns at its prey. If the creature gets too close it can attempt to use the tentacle to whack the prey back so it can begin firing upon it once more. The thorns are very slow and can be easily dodged, while the Tentacle itself does not have much health and can be killed in a couple shots. It thus relies on the element of surprise to injure the player or anything else that treads in its path.

When killed, the Tentacle's suckers releases its grip from the ceiling and the base drops to the ground with the rest of the body. The releasing of the suckers is extremely audible while being mixed in with the sounds of the creature's death. Sometimes it will leap towards the player while dying, causing a slight shock factor to unsuspecting players.

AppearancesEdit

TriviaEdit

  • The Tentacle has movement animations but they are never utilized in the game.
  • Due to the Unreal Engine's collision detection, it is possible to have a Tentacle fall directly on a player's head and remain there for some time until the corpse eventually disappears or the player exits the level.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.