Hello all - now that it is August, it is now time to discuss what to do next, and review the timeline from a while back.
Now, as other things have sprung up in my schedule other than contributing to the wiki, I've been on a considerably prolonged break recently, focusing on other matters outside of the wiki. And, evidently, it seems many of us have been short on contributions lately as well. It's perfectly fine to take a hiatus for as long as you would like, though - whether it be work, school, or spending time with friends and family, it's acceptable to fulfill whatever events are present at the time - and since it's during the time of the holiday months, a lot of those events probably take place for many people.
The wiki doesn't have to be…Read more >
Hey all, with the development of the wiki coming into full swing, I have come up with an idea to incorporate a goal system, where we, the community, set a “due date” of sorts in which we complete the tasks to be done around the wiki on or before a certain date – this is to keep progress going and to encourage active development and contribution, rather than slowed periods and/or stagnant progress toward the building (or, as you could say, “rebuilding”) of the Unreal Wiki. Here is an early draft in the works, which will be subject to many changes in the upcoming future – especially based on how efficient the contributions come along.
- Mid-late June 2017 – All templates are finished and infoboxes + navigation boxes are included on most, if not…
The 0.1.11 patch for Unreal Tournament was released today. Developers have continued to iterate on the new Blitz game mode. The release also includes improvements to the match start up process, including having bots participate in warm up to give players something to do while waiting for the match to start, and improvements to host controlled match starting (for Hub and LAN matches).
Functional and balance updates have also been made to various weapons, including the Redeemer, Flak Cannon, Grenade Launcher, and Lightning Rifle. The spawn selection system for game modes such as Deathmatch, Team Deathmatch, and Capture the Flag have been revamped. Finally, support for the Win32 platform has veen discontinued, which had very low player counts …Read more >
Hey all, since we are finally starting to see activity pick up on the wiki, I have created a To-Do List which can be seen on the community page. The list is still being updated as I look around the wiki for things to improve, and anyone is free to add anything else I may have missed. The wiki has also undergone a major redesign as of late, including a new logo, background, and color scheme.
With that being said, I would like to introduce two new members of the administration team:
We are still accepting moderator applications, just message one of us and we will be glad to help one of you out with becoming a bureaucrat and/or administrator (keep in mind you will have to contribute to the wiki actively, and be willing to…Read more >
Hey all, with the original administration team moving on, I would like to see if any of the other members of this community are interested in becoming administrators and bureaucrats on this wiki. We would love to see some passionate users pick up this community and continue to move it forward. If you are interested, please reply to this forum post or write on my talk page. Amp'd (talk) 06:29, March 18, 2017 (UTC)Read more >