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- If you're searching for other versions of the map, you might want to check Recurring maps#Islander.
WAR-Islander (whose full name is Islander) is a map appearing in Unreal Tournament 3.
Map description Edit
An unbalanced attack vs. defense map which seemingly favors the Red team, which starts at a small base at the west of the map, with a bunch of ground vehicles and quick and easy access to the Prime Node. The Blue team, menawhile, starts in the fortified big base at the east, with turrets and quick access to many key items in the base. In between there's a big area with many barricades (preventing ground vehicles to enter to the fortified base) a high-ground base with a node which spawns a team of Raptors, and an isolated archipelago which can only be reached through air which holds the Redeemer.
Link setups Edit
- [Regular]: Both Power Cores are connected to the West Node. The Air Node is used as a Support node.
Weapons and pickups Edit
(*) Rows marked in red are required for the "Like the back of my hand" achievement.
Tips and tricks Edit
- The best way for the Blue team to attack the Red base is to capture the Air Node in order to reach the Redeemer (they're provided an Orb for this purpose) and time both the weapon and the Shaped Charge to deny the Red team the ability to enter to the base with vehicles (the Turrets will do the rest of the work with the infantry). With support to the Orb carrier and the Raptors harassing the enemy vehicles, all that's left is to defend the Node (due to its closeness to the Power Core, this is a difficult task) while using the Redeemer and Shaped Charge to take the Red Core down.